

Ship Event Development RetrospectiveAs a whole, we're pleased with the release and reception of the Ship Event update, and we managed to get quite a bit of content sorted out for this one. On Melee Hit: Debuff Target: -20% Prot (100% Base, +20% Chance per Diff)

On Combat Start: Buff Party: -8% Crits Received, +10% PROT, -15% Stress Received if Bleeding (4 tns) On Combat Start: Bleed Party: 1 pt/4 tns (+1 pt/tn in Champ/Darkest) Twilight Enamel's Bleed and its buffs while Bleeding lowered slightly:.

Wrathful Bandana: -21% Deathblow Resist -> +10% Stress Received.Guide to Influence 4th Ed.: +40% Stress Healing Done to Pagan Heroes -> +30% Stresshealing Done.The Stubby Digits > "Voidtouch" Celestial trinket line's Gem Gain on combat start now only has a 50% chance to trigger, but the chance doubles to 100% if the Torch is below 1 (Same deal as the Blight Celestial line, you get original value if Torch is 0).The Inert Node > "Sirius" Celestial trinket line now mentions that Blight Buffs/Debuffs applied to the holder don't affect its Blight on Kill effect.The Inert Node > "Sirius" Celestial trinket line's Blight Amount Applied has been halved, but it doubles if the Torch is below 1 (You get the original Blight value only if the Torch is 0 now).The Inert Node > "Sirius" Celestial trinket line's Max HP Downside has been increased to -15%.This may get changed again down the line, but we're trying this approach out for now. They no longer show buff/debuff duration multiple times, and list out all affected buffs before listing their conditions. Twilight Trinkets as a whole have had their tooltips standardized.
